2010

Table Of Contents
This leaves you with individual meshes for the arms, legs, and chest. The head,
feet, and hands have already been done for you. This division allows you to
texture each part individually.
Creating a planar mapping
To texture an organic object, you must start by creating a planar mapping as
a base, which you can then unfold.
To create a planar map for the torso
1 Right-click the torso and select Object mode from the marking menu.
2 Select the torso.
3 Select Create UVs > Planar Mapping > .
The Planar Mapping Options window appears.
4 Select Edit > Reset Settings.
5 Set Project From to Z axis.
6 Click Project.
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