2010

Table Of Contents
To simplify the job, you need to divide the mesh into multiple pieces that
you can then texture individually. Generally, you want to divide the mesh
into pieces that can be unfolded into approximate square or rectangle shapes.
This requires some pre-planning.
In this lesson you divide the body mesh into a torso, arms, and legs.
To divide the mesh into pieces
1 In the panel menu select Panels > Orthographic > front.
The perspective view changes to an orthographic front view of the soldier.
392 | Chapter 8 Polygon Texturing