2010

Table Of Contents
is because the default UVs for a Maya cube primitive are created based
on a predetermined default shape and do not get updated if the shape
or scale of the primitive is modified later on.
There are a number of things you can do to correct these issues depending on
the situation. For this lesson, you will correct the UV and texture map
misalignment by doing the following:
Map a new set of UVs for the cracker box model that better matches the
individual faces of the cracker box. (While the existing UVs could be
modified, youll learn how to create new UVs in this lesson that will better
match the size and scale of the 3D model.
Ensure the new UVs fit within the 0 to 1 UV range in the UV Texture
Editor.
Reposition the UVs so that they correlate to specific locations on the 2D
image using the UV Texture Editor. This will ensure that the various sides
of the box receive the correct regions of the texture map.
Mapping UV texture coordinates
It is often necessary to create new UVs for a surface mesh in order to texture
map it correctly. These situations include:
Texture mapping a surface that doesnt have existing UVs.
This can occur when you import 3D models from other software
applications that dont create UVs.
When the UVs for a surface are badly jumbled or are missing some UVs.
This can occur when a surface has been edited or modified in some way
and it becomes hard to determine what UVs may be missing as a result.
When you need a unique set of UVs for a particular purpose.
For example, if you want to paint a texture map directly onto a 3D surface,
you may want to map UVs that allow you to paint using the 3D paint tools
in Maya. Alternatively, you may want to create a unique set of UVs
specifically for baking textures or light maps.
Maya lets you create UVs for polygonal and subdivision surfaces using a process
called projection mapping, also referred to as mapping UVs. Maya provides several
projection mapping types that map what gets viewed by a particular projection
Mapping UV texture coordinates | 375