2010

Table Of Contents
A small preview of the image appears in the Texture Sample box in the
Attribute Editor.
When a texture is applied to a shading material its attributes get added
to the existing attributes for shading material. That is, all of the existing
shading attributes remain unchanged except for the attribute that gets
modified by the texture. In this case, the grey color is substituted by the
image of the cracker box artwork.
9 In the scene view, select Shading > Hardware Texturing from the panel
menu to display the texture map on the cracker box model.
370 | Chapter 8 Polygon Texturing