2010

Table Of Contents
shoulder and spinal rotations. The rib joints are for structure only, not for
posing the skeleton.
To add ribs to the skeleton
1 In the Hypergraph, click the mid_back joint to highlight the joint in the
front view. Remember the location of the joint in the front view so you
can select it later.
2 Select Skeleton > Joint Tool.
3 In the front view, click on the mid_back joint to select it again.
4 Click to the side of the joint to add a rib bone, then press Enter (Windows
and Linux) or Return (Mac OS X).
5 With the same technique as in the prior steps, create two more ribs for
the left side. The ribs extend from the mid_back, lower_back, and pelvis
joints.
6 For easy identification in the Hypergraph, you can optionally name the
ribs as desired. For instance, name them left_top_rib, left_mid_rib,
left_bottom_rib, and so on.
7 Mirror the left rib joints to create ribs for the right side of the skeleton.
326 | Chapter 7 Character Setup