2010

Table Of Contents
To set the remaining keyframes for the arm and the swivel base, use the table
below as a guide, and set the attributes in the following order:
Set the frame using the Time Slider.
Set the attributes for the object in the Channel Box.
Set the keyframe (Animate > Set Key).
NOTE Dont be concerned if the list of keyframes indicates to set a key twice
for the same position over two frames. This is necessary to animate the parent
constraint weights over a period of one frame.
SelectSet attributeSelectFrame
Set KeyTransY: 0ArmControl1
TransZ: -13
Set KeyTransY: 7ArmControl30
TransZ: -13
Set KeyTransY: -9ArmControl59
TransZ: 0
Set KeyTransY: -9ArmControl60
TransZ: 0
Set KeyTransY: 6ArmControl80
TransZ: -13
Set KeyRotateY: 0SwivelBase80
Set KeyRotateY: -100SwivelBase100
Set KeyTransY: 6ArmControl100
TransZ: -13
Set KeyTransY: -9ArmControl120
TransZ: 0
Set KeyTransY: -9ArmControl121
TransZ: 0
Set KeyTransY: 6ArmControl140
TransZ: -13
Set KeyRotateY: -100SwivelBase140
Set KeyRotateY: 0SwivelBase160
312 | Chapter 6 Animation