2010

Table Of Contents
Source In and Source Out indicates the range of frames from the original
source clip.
Duration indicates the length (duration) of the original source clip in frames.
Clip Name...the name of the clip. A default clip name is assigned to the
clip, unless you specify it from the Create Clip Options window when you
first create the clip.
Scale indicates the scale percentage for the clip. The scale percentage is the
multiplier on the length of the original clip. For example, if you scale a
clip fifty percent longer than its original length, the scale value would read
150%.
Each area on the clip has a hot spot which you can either double-click on for
numeric values, and in some cases, click-drag to modify the related attribute.
For example, you can double-click on the hot spot for the clip name to edit
the name. For more information about clips and tracks, see Track view area
in the Maya Help.
To edit the name of the clip in the Trax Editor
1 In the Trax Editor, double-click on the clip1 name on the clip.
The clip highlights in yellow to indicate it is selected and the clip1 name
becomes highlighted.
2 Type Travel_Forward and then press Enter.
The clip is renamed to Travel_Forward. The clip and the source clips
name are updated in the Outliner to reflect the change.
If you play this clip in Trax, the animation is played back from the clip data,
not the keyframe data that you set previously in the scene. When you created
the clip, the source of the animation for the aircraft was changed to come
from the clip instead of the keyframes.
When you create a clip, Maya creates a character set to contain the clip. A
character set is the parent of the hierarchy of clips and tracks for a particular
animated object. A clips animation resides under the character set node and
additional clips are placed under that node unless you specify otherwise.
246 | Chapter 6 Animation