2010

Table Of Contents
2 With the Move tool, drag the Y-axis handle of the ball until it sits slightly
above the fence.
TIP Throughout this lesson, tumble the perspective view or examine a front
view to make sure the positioning is correct.
3 Set a key. (Press s.)
4 Play the animation.
The ball now flies off the ground, over the fence, and back to the ground
in a smooth arc between the keyed start, middle, and end positions.
5 Press the stop button to end the playback.
In subsequent steps, play the animation after each key you set. Its
generally useful to check your work in progress after each key, especially
when you are learning.
In the next steps, youll set keys to bounce the ball in the middle of the right
half of the ground.
To set keyframes to make the ball bounce
1 Go to frame 50. At this moment, the ball sits in a position above the
middle section of the right half of the ground.
2 Move the ball so it sits on the ground.
3 Set a key.
4 Go to frame 60.
204 | Chapter 6 Animation