2010

Table Of Contents
5 Select Window > Settings/Preferences > Preferences.
6 In the Preferences window, select Subdivs from the Categories list to
display the subdivision surface preferences.
7 In the Subdivision Surfaces Component Display settings, set the
Component display to Numbers, then click Save.
Setting the subdivision components to display as numbers allows you to
see the subdivision surface level directly on the surface.
NOTE Before you perform the lessons in this book, ensure that the Interactive
Creation option for primitives is turned off by selecting Create > Polygon
Primitives > Interactive Creation. That is, ensure a check mark does not appear
beside the menu item.
8 Make sure that Soft Selection is turned off by opening the Attribute Editor
with the Select Tool active and unchecking the box marked Soft Select.
Lesson 1: Modeling a subdivision surface
Introduction
In this lesson you learn some of the basic tools for working with subdivision
surfaces as you model a human character's hand.
In this lesson, you learn how to:
Convert a polygon surface to a subdivision surface.
Work with subdivision surfaces in Polygon Proxy Mode.
Split subdivision faces to create areas for more detail in a model.
Extrude the split faces to create fingers on the hand.
Work with subdivision surfaces in Standard Mode.
Change the Display Level when working in Standard Mode.
182 | Chapter 5 Subdivision Surfaces