2010

Table Of Contents
8 Flood-erase the changes to the surface as you did previously.
9 Rotate the camera view so the X axis of the View Axis points toward you.
Draw a vertical Pull stroke again.
As your stroke nears the center of Egghead, a kink occurs. Its challenging
to alter a surface symmetrically in a region where many isoparms converge
at a single point, called a pole. Always consider the position of isoparms
as you sculpt a surface. In general, sculpt where isoparms are evenly,
regularly distributed.
10 Erase all changes again, then reposition the camera view so the Z-axis of
the View Axis points toward you.
TIP If the Sculpt Geometry Tool is selected but not the surface you want to
work on, right-click the surface and select Select from the marking menu.
Additional sculpting techniques
Now that youve learned the basic features, youll learn other useful techniques
before starting to model the facial features.
To practice additional sculpting techniques
1 In the Sculpt Parameter section of the Sculpt Geometry Tool, set Maxs
Displacement to 2.
162 | Chapter 4 NURBS Modeling