2010

Table Of Contents
Notice that the same edges on the smoothed high resolution version of
the helmet are unchanged. For edges to display sharp on the smoothed
version, you must turn on the Keep Hard Edge attribute.
To turn on the Keep Hard Edge attribute
1 In the perspective view, select only the smoothed high resolution version
of the helmet mesh.
2 In the Channel Box, in the Inputs section, click the listed proxy to display
its attributes.
3 Set the Keep Hard Edge attribute to On.
The sharper transition between the face shield and the rest of the helmet
now appears on the smoothed high resolution version.
4 Select all of the edges for the grill vents and harden them as well.
126 | Chapter 3 Polygonal Modeling