2010

Table Of Contents
2 Select Edit Mesh > Bridge > .
3 In the Bridge Options window, set the Divisions to 0, then click the Bridge
button to create the bridge.
4 Press the q key to return to select mode, and click anywhere off the mesh
to unselect the edges.
NOTE If your bridge appears to twist or cross over itself it indicates that the
two meshes have their surface normals mismatched. In this particular case it
likely indicates that you did not create the original profile shape for the lower
front by placing the six vertices in a counter-clockwise direction.
If this occurs you must undo your steps to the point immediately before you
combined the two meshes and then reverse the surface normals on only the
lower front section by selecting it and then selecting Normals > Reverse. You
can then redo the instructions in this section as required.
Adding polygons to a mesh
For the protective face shield on the helmet, you'll create one large multi-sided
polygon using the Append to Polygon Tool and then split it into multiple
four-sided polygons (quads) so that the new polygons match the existing
four-sided topology of the helmet mesh.
To create the face shield using the Append to Polygon Tool
1 Tumble the perspective view so you can see all of the edges surrounding
the area for the face shield.
Adding polygons to a mesh | 105