2010

Table Of Contents
Limit points to: 6
These settings specify that a closed polygon face will be created once you
have placed six vertices in the scene.
3 In the side view, place six points for the profile as it appears in cross
section of the lower front region of the helmet (see image below). Ensure
that you place the vertices in a counter-clockwise direction for this step.
The new polygon face is created along the YZ plane (the axis of symmetry
for the model).
4 Press the q key to quit the Create Polygon Tool when the polygon face
is complete.
The new polygon component remains selected in Object Mode.
NOTE If the polygon face doesnt appear shaded in the side view but does
appear shaded in the perspective view, it means that the polygon face and
the image plane lie on exactly the same plane. You can correct this by moving
the image plane backwards in the side view so it doesnt lie directly on the
YZ plane, but this step is not critical to the success of the steps that follow.
Youll extrude this polygon face to create the remainder of the lower front
region of the helmet. Before you can extrude the new face it needs to be
selected in Face mode. You can do this quickly by converting the existing
selection to Faces.
To convert the object selection to face selection
With the face still active in Object Mode, choose Select > Convert
Selection > To Faces.
96 | Chapter 3 Polygonal Modeling