2010

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2 In the front view, select the vertices that extend beyond the outline of
the helmet as shown in the reference sketch (see image).
3 In the front view, move these vertices to the left until they match the
widest area of the helmet in the reference sketch (see image).
When you view your helmet from the top orthographic view the region
between the side and rear of the helmet appears a bit flat in relation to the
other areas. To correct this you can move the other vertices in this region
outwards in a similar fashion so the curvature in this area appears fuller and
more rounded. However, viewing only from the orthographic views can be
limiting, and you should also use the perspective view to examine the mesh.
92 | Chapter 3 Polygonal Modeling