2010

Table Of Contents
Maya Vector renderer
description 451
mayaLive.mll 982
mayalive.so 982
mental ray for Maya renderer 438, 523
description 451
mental ray shaders
assigning to an nParticle output
mesh 972974
menu sets 20
description 20
Polygons 72
selection 20
Mesh brushes
applications 598
attributes 603
description 598
meteors 546
Mirror Across 322
Mirror Geometry 119
modeling
description 71, 717
polygons 72
shaded mode 80
symmetry 82
types 71
Modify Curves
hair 763
modules 20
modulus operator (%) 648
morphing facial expressions 353
motion
speeding up with Graph Editor 209
motion capture data
creating clips from 260
description 259
extending the length of 261
redirecting 266
Motion Path
Attach to Motion Path 222
motion path animation
description 220
Motion Streak, nParticles 968
move
key points 207
objects 35
UVs 384
Move and Sew UVs 382
Move Snap Settings 85
Move Tool 35, 86
N (normal) manipulator 94, 194
X, Y, Z manipulator 35
mute track 257, 270
N
nCloth 863
caching 898899
Collision Flag 876, 878
collision thickness 870, 876
collisions 868, 878, 899900
constraints 880, 892, 908909
creating 866, 868, 895
Dynamic Properties 892895
Initial State 905, 907
Input Mesh Attract 902
Mass 892
Max Self Collide Iterations 910911
painting properties 902905
Quality Settings 909911
Self Trapped Check 910911
Tangential Drag 893
neck
joints 322
New Matchmove 982
new scene 30
nodes
description 37
initialShadingGroup 66
input 66
nParticleShape 922
Nucleus 922
parent 54
pivot point 57
renaming 54
root 54
shape 66
transform 66
Noise
hair 783
non-dynamic fluid 791
creating 801
1020 | Index