2010

Table Of Contents
clips
applications 242
audio 275
blending 274
components 245
creating 244, 247
cycling 261
description 239, 242
duration 246
importing 253
inserting 270
keyframing 275
name 246
Outliner 275
regular clips 244
renaming 248
repositioning 250
reusing 253
scale 246
scaling 257
source 244, 253
Visor 275
cloth texture 446447
Clump Width
hair 772
cluster deformer 346
cluster handle 348
cluster weights 349
Collapse 294
collapse hierarchy 294
Collide Sphere 768
Collide Width Scale 926, 928, 960
Collision Flag 876878
collision object
fluid 798
collisions
nCloth 868878, 899900
nParticles 925926, 960
collisions, rigid bodies 554
color
Christmas light effect with
particles 648
emitting 797
fluid property 792
fluid shader 817
fur 850
giving object constant color 645
giving particles randomly changing
color 646
particles 548
ramp 549
Color 611
color bleeding 515
Color Chooser 68, 454
Color Feedback
Paint Fur Attributes Tool 846
Color Input 804, 817
Color Method 797
Combine 102
components
description 62
conditional statements
if 636
Conserve attribute 545
constraints 554, 880892
description 291
nCloth 881, 886, 908909
orient 296
parent 305
point 294
Point to Surface 881
rigid bodies 554
construction history 117, 153, 179
container
boundaries 796
creating 792, 801, 810
resolution 802
size 802
Contents Method
dynamic fluid 795
Dynamic Grid 794, 797, 812, 816
Gradient 803
control object (IK) 290
control vertices (CVs) 152
description 63
Convert Selection
hair 768
converting a UV selection 384
Crease Proxy Edge Tool 127
creasing
subdivision surface 195
Index | 1013