2010

Table Of Contents
2 In the side view, right-click the helmet mesh and select Face from the
marking menu that appears.
3 In the side view, paint select the faces that appear along the front and
lower areas of the mesh (see image) by dragging the mouse over the faces.
NOTE The Paint Selection Tool only selects components on the mesh that
face towards the camera.
4 Press the delete key to delete the selected faces.
5 Tumble the perspective view to review your work so far.
The edges that reside along the outside perimeter of a polygon mesh,
called border edges, are displayed with a thicker line than the interior
edges on the mesh. You set this display setting early in the lesson so you
could differentiate this edge type from other edges.
Selecting edge loops
In the top view, the rows of edges immediately above and below the X axis,
and the row to the right of the Z axis are not straight. Youll want to align the
edges in these rows (referred to as edge loops) by snapping them to the grid
using the Move Tool. An edge loop is a path of polygon edges that are connected
in sequence by their shared vertices. Edge loop selections are very useful when
you model using polygons.
84 | Chapter 3 Polygonal Modeling