2009

Table Of Contents
Modeling in shaded mode
Modeling a polygon mesh in shaded mode gives you a better sense of the 3D
volume that the model occupies as well as how any surface details appear.
You can control the shading of an object separately in each view. For example,
you can display the object as shaded in the perspective view only, and set the
orthographic views to display objects in wireframe mode. You can also set the
display settings to show both a shaded and wireframe display simultaneously.
To display the helmet mesh in Wireframe on Shaded mode
1 In the perspective view, right-click on the helmet mesh and select Object
Mode from the marking menu that appears.
This changes the selection mode to Objects.
2 Select the helmet mesh.
3 In the perspective view, select Shading > Smooth Shade All from the panel
menu.
The helmet mesh displays in smooth shaded mode.
4 From the panel menu, select Shading > Wireframe on Shaded.
The wireframe appears on the mesh as well as the shading (whether or
not the mesh is selected).
The opacity of the smooth shading in the side and front views prevents you
from seeing the image planes behind the object. X-Ray display mode solves
this problem by making the smooth shaded surface appear semitransparent.
Modeling in shaded mode | 83