2009

Table Of Contents
TIP You can change the Alpha Gain at any time if you want the image planes
to appear more or less transparent.
6 In the perspective views panel menu, select Show > Cameras to
temporarily turn off the display of the image planes in the perspective
view.
Creating a polygon primitive
Youll create the top portion of the helmet mesh from a cube primitive using
the image planes as a reference. Primitive objects are one method for starting
3D meshes because they can be modified to create other forms.
To create a cube primitive for the helmet mesh
1 Ensure you are working in the perspective view.
2 Select Create > Polygon Primitives > Cube >
.
3 In the options window, select Edit > Reset Settings, and then set the
following:
Width: 14
Height: 14
Depth: 14
Width divisions: 1
80 | Chapter 3 Polygonal Modeling