2009

Table Of Contents
6 As you work through this lesson, remember to save your work frequently
and increment the name of the file every so often (filename1, filename2,
and so on).
In this way youll have earlier versions of your work to return to should
the need arise.
7 Make sure that Soft Selection is turned off by opening the Attribute Editor
with the Select Tool active and unchecking the box marked Soft Select.
Lesson 1: Modeling a polygonal mesh
Introduction
In this lesson, you model a helmet for an interactive game character, using
polygonal surface modeling techniques.
In this lesson youll be introduced to some of the polygon modeling tools
Maya provides by learning how to:
Use 2D image planes as a reference for constructing 3D models
Use 3D primitives as the basis for creating more complex models
Work with the components of a polygon mesh (faces, edges, and vertices)
Smooth a polygon mesh
Select the faces, edges, and vertices of polygonal meshes
Lesson 1: Modeling a polygonal mesh | 75