2009

Table Of Contents
Polygonal Modeling
Introduction
In Maya, modeling refers to the process of creating virtual 3D surfaces for the
characters and objects in the Maya scene. Surfaces are vital for creating a
convincing 3D image.
Modeling is a process requiring keen visual skills and mastery of the modeling
tools. The more accurate you are when modeling your forms in terms of size,
shape, detail, and proportion, the more convincing your final scene will be.
There are three modeling surface types in Maya:
Polygons
NURBS
Subdivision surfaces.
Each surface type has particular characteristics and benefits.
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