2009

Table Of Contents
panel layout 448, 461
raytracing 442
render settings 443
sampling 455
shading surfaces 405
shadows 445
software 376, 388
view region to be rendered 390
rendering particles 493
Replace
Paint Cluster Weights Tool 336
Retain component spacing 87
return to start time 188
reusing clips 239
Revolve Tool 137
creating surfaces 139
editing surfaces 140
rewind 188
rgbPP attribute 488
use in expressions 586
ribs
joints 311312
ridges
subdivision surface 181
rigid bodies 494
active 498
applications 475
collisions 494
constraints 494
passive 498
rigid skinning 329
root
skeleton 313
root node 54
Rotate Tool
description 36
X, Y, Z manipulator 36
X, Y, Z, manipulator 92
Rotate UVs 371
rotating objects
options 51
rotInterpolation 222
runtime expressions 587
assigning rgbPP in 587
S
sampling 455
Save As 549
Save Scene 27
saving files 27, 40, 60
scale
non-proportional 51
Scale
Paint Skin Weights Tool 325
scale, multiplying by percentage 582
scaling clips 243
scene painting view 527
scene view vs Render View 389
scrub 189
Sculpt Geometry Tool 142, 145
basic techniques 145
preparing surfaces 143
sculpting terrain 532
Section Radius 483
selection
border edges 91
Convert Selection 99
faces 85
hierarchy 58
hierarchy, object, component 57
masks and modes 22, 57
mode 22
objects 24, 34, 123
Paint Selection Tool 85
polygon components 89
Select Border Edge Tool 92
UVs 365366
vertices 89
semicolon terminator
expressions 568
Set Driven Key 202
Graph Editor 205
Set Initial Position 497
Set Key 189
Set Preferred Angle 315
sewing UVs 367
shaded mode 51, 83, 541
shading material
assigning 68
Blinn 68
666 | Index