2009

Table Of Contents
5 In the Channel Box, rename the cube columnPedestal.
To create a polygonal cylinder for the shaft
1 From the main menu, select Create > Polygon Primitives > Cylinder >
.
2 In the Polygon Cylinder Options window, select Edit > Reset Settings and
then set the following options:
Radius: 0.5
Height: 6
Axis divisions: 12
Leave the other options at their default settings
3 In the Polygon Cylinder Options window, click Create.
Maya creates the cylinder primitive at the origin.
4 In side view, move the cylinder upwards (Y axis) so it rests on the top
surface of columnPedestal.
You can do this using the Move Tool or with the Channel Box. If you
use the Channel Box, enter a Translate Y value of 5.6.
48 | Chapter 2 Maya Basics