2009

Table Of Contents
6 Drag the cursor along the back right edge of the plane to pull it upwards
as shown.
7 Drag the cursor along the back left edge of the plane to pull it upwards.
8 Dolly and track the view as required so you can easily view the areas you
need to sculpt.
9 Sculpt along the front and middle of the plane to make some bumpy
areas.
10 Repeat steps 7 through 10 until you have your 3D terrain looking roughly
as shown in the image below.
TIP If you want to undo a particular sculpt operation, click Ctrl + z to undo
the sculpt stroke. You can click Ctrl + z repeatedly to undo a number of sculpt
operations.
532 | Chapter 11 Painting