2009

Table Of Contents
This surface will become the seabed terrain for your scene.
To sculpt a terrain using the Sculpt Geometry Tool
1 Select the plane surface.
2 On the Status line, select Surfaces from the drop-down menu.
The Main Menu changes to display Surfaces menu set.
3 From the Main menu, select Edit NURBS > Sculpt Geometry Tool.
The cursor display changes to the brush cursor for the Sculpt Geometry
tool.
4 On the Status Line, click the Show/Hide Tool Settings button to display
the tool settings for the Sculpt Geometry tool.
5 In the Brush section, set the Radius (U) to 2. and set the sculpt Operation
to Pull.
Creating a surface to paint on | 531