2009

Table Of Contents
Lesson setup
You can create rigid bodies from NURBS surfaces and polygonal surfaces. In
the following steps, you create some polygonal surfaces to be used for the
rigid bodies.
To create polygonal objects for the rigid body simulation
1 Make sure youve done the steps in
Preparing for the lessons on page 476.
2 In the Time and Range Slider, set the start frame to 1 and end frame to
200.
3 Select Create > Polygon Primitives > Cube > .
4 In the Polygon Cube Options window, select Edit > Reset Settings (to
make sure the tool is set to its default, and then set the following options
and click Create:
Width : 2
Height: 4
Depth: 0.25
Axis: Z
5 With the polygon still selected, select Edit > Duplicate Special >
.
6 In the Duplicate Special Options window, select Edit Reset Settings. Set
the following options and then click Duplicate Special:
Translate: 0 3 0
Number of copies: 5
This creates five copies of the polygon, each one placed 3 units above
the lower one.
Lesson setup | 495