2009

Table Of Contents
With a camera selected, the Show Manipulator Tool provides the same
two manipulators that you used to position the spotlight: eye point and
look-at point. The look-at point sets where the camera aims. The eye
point sets the position of the camera.
You can select the current camera by selecting View > Select Camera.
4 Select Panels > Perspective > myCamera to view the scene from myCamera.
If your camera view is not similar to the above illustration, select
tableGroup in the Outliner and select View > Frame Selection. This centers
the view of myCamera on the table.
The dolly, track, and tumble movements work the same for myCamera
as they do for the default persp camera.
You can return to the view of the persp camera by selecting Panels >
Perspective > persp.
5 While working with a camera, its useful to know the exact region of the
myCamera view that is displayed in rendered images. To see the border
of the render region, select View > Camera Attribute Editor. In the
Attribute Editor, open the Display Options section and turn on Display
Resolution. A rectangular border shows the region that will be rendered.
6 In the Film Back section of the Attribute Editor, set the Fit Resolution
Gate setting to Overscan.
By enabling the Overscan, the view displays more of the region outside
the area that will be rendered.
436 | Chapter 9 Rendering