2009

Table Of Contents
This tab shows all the materials currently in your scene. It is especially
useful when you have a complex scene and you need to locate a material
to edit it. The materials you will recognize are the default Lambert material
and the Phong E material. You can ignore the others. They exist in all
scenes, by default, for use with other Maya features.
In addition to the Materials tab, Hypershade includes other tabs to help
you keep track of textures, lights, and other nodes related to rendering.
3 With the middle mouse button, drag the lambert1 swatch into the scene
view and over the sphere. When you release the mouse, the Lambert
material appears on the sphere instead of the Phong E material you
previously created.
4 Drag the phongE1 swatch onto the sphere to reapply that material.
Hypershade is designed for quick, drag-and-drop operations such as this.
5 Select the sphere.
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