2009

Table Of Contents
Beyond the lesson
In this lesson you began your orientation to Maya by learning:
How to start Maya on your computer.
The Maya workspace, and how it shows three dimensional space (X, Y, Z).
How Maya color-codes items and tools related to X, Y, Z.
The location of the main menus for the various modules within Maya.
How to create a three-dimensional object from the Polygons menu.
The location of the Status Line and how items are displayed as icons.
About the Shelf how to create a three dimensional object from the Shelf.
How to hide and show the Channel Box and that basic transformation,
scaling, and rotational information for an object can viewed in the Channel
Box.
How to save your work.
How to exit Maya.
As you proceed through Getting Started with Maya you should be familiar
with the fundamental concepts and skills covered in this first chapter.
If you want to learn more about a particular tool or feature that has been
presented in this lesson, refer to the Maya Help.
28 | Chapter 2 Maya Basics