2009

Table Of Contents
2 Using the File Browser, navigate to the images directory for your current
project (or wherever you saved the rendered sequence of images for the
Apple).
3 Click the image file Apple.0001.iff to select the first image in the
sequence and then click Open.
The FCheck image viewing utility appears and the rendered sequence of
60 frames plays back as an animated loop.
4 Close the window after viewing the animation.
NOTE The FCheck rendering utility has playback, display, and other options
you can select from your keyboard. Details are available from the FCheck
Help menu.
Beyond the lesson
In this lesson, you were introduced to some of the basic concepts for rendering
an image. In this lesson you learned that:
Surfaces are assigned shading materials to provide basic attributes such as
color, shininess, reflectivity, and so on. Each shading material has unique
characteristics that can be modified to suit your requirements.
You can additionally assign a texture map to some of the shading material
attributes so that your objects appear more realistic.
Maya provides several methods for rendering an image. You can render
using the Maya Software renderer, the Maya Hardware renderer, the Maya
Vector renderer or the mental ray
®
for Maya
®
renderer. Each type of
renderer has specific advantages and uses.
You can choose the size and quality for a rendered image prior to rendering
based on your specific needs and requirements.
You can render a single image or a sequence of images from an animation.
You can view one image, or a sequence of rendered frames using the FCheck
utility.
As you render scenes, consider the following issues:
402 | Chapter 9 Rendering