2009

Table Of Contents
The following table shows the differences between the Render View and the
Scene View:
Render ViewScene View
2D rendered image3D object sceneDisplay
shaded surfaces onlymodeled surfaces, the grid,
vertices, curves, and object
manipulators
Surfaces
black background by de-
fault because only objects
default gray backgroundBackground
with materials that are lit
can be seen
high-quality, colors and
textures appear in their fi-
nal rendered form
low-quality, colors and tex-
tures do not appear in their
final display form
Quality
Rendering a single frame using IPR
In this section, you work with IPR (Interactive Photorealistic Rendering), a
type of software rendering.
The advantage of rendering with IPR is that, after you render an image, you
can adjust the shading and lighting attributes of the scene and then quickly
update part or all of the rendered image to review the effect of your changes.
IPR is useful for iterations when you need to fine-tune specific attributes.
Updates to the image are not always instantaneous, but they are full quality.
To render the scene using IPR
1 In the perspective view, select View > Camera Attribute Editor to display
the attributes for the camera.
You need to specify the exact region of the perspective view you want to
render.
2 In the Attribute Editor, open the Display Options section and turn on
Display Resolution.
390 | Chapter 9 Rendering