2009

Table Of Contents
5 Click the Map button located to the right of the Color slider.
The Create Render Node window appears and lists the various texture
options you can apply (or connect) to the color channel of the box
material.
6 Click PSD File from the list of 2D Textures.
Choosing this option specifies that you want to apply an Adobe
®
Photoshop
®
format file as a texture. A PSD format file lets you keep the
various components of your texture map on multiple layers. This is useful
when you need the ability to edit a component of the texture during
production.
The Attribute Editor updates to display the options for the PSD File
texture.
TIP If the Attribute Editor suddenly appears empty, it indicates that no objects
are selected in the scene. Simply select the box model again in the scene to
display the attributes for the box.
7 Click the Browse button (folder icon) to the right of the Image Name
attribute to specify the image file for the texture map.
354 | Chapter 8 Polygon Texturing