2009

Table Of Contents
4 From the main menu, select Skeleton > Joint Tool > .
The Tool Settings window for the Joint Tool appears. The Joint Tool is
used to create the joints and bones for a skeleton.
5 In the Joint Tool settings window, do the following:
Click Reset Tool to set the tool to its default settings.
Hide the Tool Settings window by clicking the right-pointing arrow
that is located in the upper left corner of the Tool Settings window.
6 In the side view, starting from the base of the mechanical arm, do the
following:
Click in the center of each pivot pin on the mechanical arm to place
four joints as shown in the image below.
Try to click as close to the center of each pivot pin as you can, as the
rotation of the joints on the model will be based on the location of the
joints on the skeleton. As you place the joints, a bone appears, connecting
each joint. (Because the model lies along the YZ plane, the joints are
created close to the center of each corresponding joint on the mechanical
arm model.)
After you place the fourth joint, press Enter to indicate that the last
joint has been placed.
Creating a skeleton hierarchy | 269