2009

Table Of Contents
6 In the Trax tool bar, click the Trim Clip Before Current Time icon to trim
the section of the clip that occurs before frame 98.
The WalkSit clip is trimmed and the portion of the clip before frame 98
is discarded.
7 Click the Mute button again for the track containing the WalkCycle clip
to reactivate the track.
The dimmed track becomes active again. The skeleton however has
updated to an incorrect pose near its previous position. This occurs
because the two active clips overlap, and the character is receiving
conflicting positional information as a result. (That is, double translation
and rotation information.)
8 Drag the WalkSit clip to the right in its track until its Frame In number
matches the Frame Out for the WalkCycle clip.
The pose for the skeleton is updated to the correct position.
9 Reset the current time indicator to frame 1.
10 Click play on the Time Slider playback controls to play back the
animation.
The skeleton takes two steps and then turns to its right after it reaches
the redirection control, and continues walking in the new direction of
travel, stops, and then sits.
Redirecting the motion within a clip | 257