2009

Table Of Contents
The aircraft travels from left to right in the front view.
2 Click stop on the Time Sliders playback control.
Now that you have keyframed an animation sequence and confirmed that it
works, you can create an animation clip.
To create an animation clip of the keyframe animation
1 In the Trax Editor menu, with the aircraft still selected, select Create >
Animation Clip >
.
2 In the Create Clip Options window, select Edit > Reset Settings, and then
click on the Create Clip button.
The Outliner updates and lists two items: clip1 and clip1Source. If the
clips do not display refer to To set the Outliner to display clips on page
227
When you created the clip, two clips were generated: a regular clip and a
source clip. The source clip contains the animation curves for the character
(based on the keyed attributes that the clip was created from). The source
clip is stored with the file and can only be accessed from the Visor or
Outliner. Maya saves the source clip outside of the Trax Editor to protect
the original animation curves from being accidentally modified and
ensures you have an unmodified clip to revert back to.
A regular clip (referred to simply as a clip) contains the same information
as the source clip, and is placed in a track in the Trax timeline. It is this
regular clip that you work with and modify in Trax.
230 | Chapter 6 Animation