2009

Table Of Contents
Changing the timing of an object along a motion
path
When you first assign an object to a motion path, by default, the object travels
along the path at a constant speed. In this lesson, you want the aircraft to
initially travel along the path slowly, accelerate, and then finally move more
slowly when it nears the end of the motion path.
You can change the rate of travel for the aircraft by keyframing attributes that
affect where the aircraft is positioned on the curve at a given time.
To view the attributes for the motion path
1 Set the Time Slider to frame 1.
2 Select the aircraft.
3 Open the Channel Box by clicking the Show/Hide Channel Box icon on
the Status Line.
4 In the Channel Box, click on the word motionPath1 that appears in the
Aircrafts Inputs list.
The attributes for motionPath1 appear at the bottom of the Inputs list.
(Scroll the Channel Box window if the MotionPath1 attributes are not
fully visible).
The UValue attribute controls where the aircraft gets positioned along the
curve. The UValue refers to the curves parameterization. Parameterization is a
method used by Maya to divide a curve into increments of known amounts
so that a location along the curve can be determined.
210 | Chapter 6 Animation