2009

Table Of Contents
Lesson setup
In the following steps, you set a playback range thats long enough to see the
animation clearly. You also create the ball and the door, and position them
in the scene view in preparation for the animation.
1 Make sure youve done the steps in
Preparing for the lessons on page 185.
2 Create a new scene.
3 Go to the start frame.
4 Create a polygonal cube and name it Door.
5 Scale and position it roughly as shown in the previous figure. Have the
bottom edge of the door lie roughly along the X-axis.
6 With the pointer in the perspective view, press 5 (for Shading > Smooth
Shade All).
7 Create a small polygonal sphere and name it Ball. Scale and position it
roughly as shown in the prior figure in the introduction. Have it sit
roughly at 0, 1, 10 (X, Y, Z).
Use the default color for the door and the ball.
Using Set Driven Key to link attributes
The following steps link the doors movement to the balls movement using
Set Driven Key.
To link the doors movement to the balls movement
1 Select the door and choose Animate > Set Driven Key > Set.
The Set Driven Key window appears with the door in the Driven list.
202 | Chapter 6 Animation