2009

Table Of Contents
The green curve represents Translate Y, while the red represents Translate
X. The color of each curve matches its attribute name. This color scheme
is consistent throughout Maya for X, Y, and Z (red, green, blue).
If youve never used a graph editor before, the relationship between a
curves shape and the animation it represents might be hard to
understand. With experience, youll quickly recognize how curve shape
affects animation.
In the above graph, the straight curve of Translate X indicates that the
ball moves horizontally across the ground at a constant rate over time.
The wavy curve of Translate Y indicates that the ball increases its height
steadily until frame 33, dips more quickly until frame 50, then rises and
dips again until frame 72.
When the ball first bounces off the ground at frame 50, it seems to float
and slip rather than rebound. The shape of the Translate Y curve illustrates
why. Near frame 60, the curve is soft and rounded. The Translate Y values
gradually decrease to the low point then gradually increase. The transition
from decreasing to increasing values is smooth.
The Graph Editors usefulness lies in the fact that you can edit the shape
of the animation curves to edit the animation of any keyed attribute. To
create a sharp bounce, you can edit the curve so that the transition from
decreasing to increasing values is abrupt at frame 50. Specifically, youll
create a corner at that key point rather than a rounded curve.
4 Select the point on the Translate Y (green) curve at frame 50. This causes
a pair of tangent handles to appear at the point. Each end point of the
newly displayed straight line is a tangent handle. The handles let you
control the curvature near the key point.
Animation curves have a few control structures for curve editing. You
can do any of these operations:
Use the Move tool and middle mouse button to move a key point.
You can alternatively use your keyboard to enter precise values for a
selected keys frame and value in the boxes above the graph area.
Use the Move tool and middle mouse button to drag the tangent
handles and change the adjacent curvature.
(You can shift-drag with the Move tool to constrain a move operation
to a single direction.)
Use the Scale tool and middle mouse button to scale selected key
points closer together or further apart.
Using the Graph Editor | 193