2009

Table Of Contents
3 Set a key.
4 Go to frame 60.
5 Move the ball up again, but not as high as its peak height above the fence.
6 Set a key. When you play the animation, the ball travels over the fence
and bounces on the other side.
If you have a fast computer, you might notice that the animation plays
too fast. By default, Maya plays the animation as fast as it can be
processed. Because this scene is simple, the animation might play faster
than the default film rate (24 frames per second).
Do not be concerned that the animation plays with a halting or jerky
motion. When you render all the frames of your animation for final
production, the animation will be smooth. If you want to preview the
animation at the smooth production speed (or nearly so), use Window
> Playblast.
Using the Graph Editor
For a more convincing animation, you need to bounce the ball more sharply
off the ground and speed up the balls horizontal movement. Youll use the
Graph Editor to make both modifications.
The Graph Editor is an editor that graphically represents the various animated
attributes in your scene. The animated attributes are represented by curves
called animation curves. You edit animation curves in the Graph Editor.
To edit animation curves using the Graph Editor
1 With the ball selected, select Window > Animation Editors > Graph Editor.
Using the Graph Editor | 191