2009

Table Of Contents
2 If you have not already done so, copy the GettingStarted folder from
its installation location to your projects directory. Then, set the
GettingStarted directory as your Maya project. For more information,
see
Copying and setting the Maya project on page 25.
3 Select the Animation menu set. Unless otherwise noted, the directions
in this chapter for making menu selections assume youve already selected
the Animation menu set.
Lesson 1: Keyframes and the Graph Editor
Introduction
When you set a keyframe (or key), you assign a value to an objects attribute
(for example, translate, rotate, scale, color, etc.) at a specific time.
Most animation systems use the frame as the basic unit of measurement because
each frame is played back in rapid succession to provide the illusion of motion.
The frame rate (frames per second) that is used to play back an animation is
based on the medium that the animation will be played back (for example,
film, TV, video game, etc.)
When you set several keys at different times with different values, Maya
generates the attribute values between those times as the scene plays back
each frame. The result is the movement or change over time of those objects
and attributes.
In this lesson, you will use simple keyframing techniques to make a ball fly
over a fence and bounce off the ground.
186 | Chapter 6 Animation