2009

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This displays 0s on the surface in the same positions as the vertices in
Polygon Proxy mode. In fact, the 0s are vertices.
The number 0 refers to the level of detail you are capable of editing. The
0 level is identical to the coarse control possible in Polygon Proxy mode
by manipulating the vertices. You can move, rotate, and scale the 0s to
alter the shape of the surface just as you did for vertices in Polygon Proxy
mode.
5 Right-click the surface and select Display Level > 1.
Though the 1s are displayed in the same regions as the 0s were previously,
there are many more 1s displayed. The 1s are also vertices, and their
increased presence means you can refine the shape with more subtlety.
6 Refine the shape of the fingers, thumb, and hand as desired by selecting
various level 1 vertices and moving, scaling, and rotating them with the
transformation tools. (Scaling and rotating has effect only if you select
two or more vertices.)
Its essential to tumble the camera from various perspectives to make sure
youve selected only the desired vertices.
To return to level 0 to alter the shape with fewer vertices, right-click the
surface and select Display Level > 0. Each level has advantages. Level 1
allows finer control because there are more vertices. Level 0 allows control
of broader regions, and its often easier to select the desired vertices since
178 | Chapter 5 Subdivision Surfaces