2009

Table Of Contents
7 Make coarse adjustments to various parts of the hand by repositioning
the vertices with the Move, Scale, and Rotate Tools.
The Move Tool works on individual vertices or groups of vertices. Rotate
and Scale works on two or more vertices. Undo any changes you dont
like using Ctrl-Z (Windows and Linux) or Control-z (Mac OS X).
Try to create the approximate thickness, length, and curvature of a cartoon
characters hand and fingers. Theres no need for perfection. Youll refine
the fingers later.
Deleting polygon faces
In the next steps, you delete a face in order to create a hole in the wrist where
you might choose to attach an arm. Though you wont create and attach an
arm in this lesson, its useful to learn the technique for future use.
To create a hole at the wrist by deleting a face
1 In the scene view, right-click LeftHand and select Face from the marking
menu.
2 Select the face at the wrist and press Delete to create a hole where you
could attach an arm.
176 | Chapter 5 Subdivision Surfaces