2009

Table Of Contents
3 Extrude the middle face and drag it directly outward.
4 Click the surrounding blue circle and use the rotate manipulator to aim
it in a direction appropriate for a thumb.
5 Extrude three times more to create each segment of the thumb. Use the
extrusion manipulator to rotate, move, and scale each extrusion to create
the desired shape of a thumb. Use the following figure as a guideline.
Again, its unnecessary to match the illustration or create a realistic thumb
for this lesson.
The extrusion manipulator is easy to figure out by clicking and dragging
its various elements. If necessary, you can also use the conventional Move,
Scale, and Rotate Tools to reshape the faces that control the thumbs
shape.
6 fIn the scene view, right-click LeftHand and select Vertex from the
marking menu. The purple vertices at the corners of the faces control the
adjacent region of the hand.
Extruding polygon faces | 175