2009

Table Of Contents
7 Similarly, extrude the ring, middle, and index fingers from the appropriate
wide faces. Dont extrude the three small faces that lie between the wide
spaces. Leave them in position to allow for webbing between the fingers.
NOTE Do not be concerned if the hand you create does not match the
lessons illustrations. Your goal in this lesson is to learn the workflow of
subdivision surfaces, not to perfect your modeling technique.
Next, you extrude a thumb using similar techniques as you used for the fingers.
The following steps are abbreviated. See the preceding pages for details on the
described tools, if necessary.
To split and extrude a face for the thumb
1 Select LeftHand.
Make sure it is highlighted in green in the scene view. If it is not green,
select LeftHand in the Outliner.
2 Use Edit Mesh > Split Polygon Tool to split the side face in the thumb
region into three faces.
While splitting, make sure the middle face is larger than the outer faces
as shown below.
174 | Chapter 5 Subdivision Surfaces