2009

Table Of Contents
Extruding polygon faces
Next, youll extrude faces to create fingers for the hand.
To extrude the polygon faces to create fingers
1 In a perspective view, right-click LeftHand and select Face from the
marking menu.
This lets you select faces.
2 Select the right-most face by dragging a selection box around the tiny
box at its center. (The subsequent illustration shows which face to select.)
3 Select Edit Mesh > Extrude.
4 Drag the blue arrow manipulator outward a little to create the first
segment of the smallest finger.
The blue arrow turns yellow when selected.
5 Repeat the prior two steps to create the middle segment of the smallest
finger.
6 Repeat the prior two steps once again to create the top segment and
complete the finger.
By creating three segments for a finger, you mimic a real fingers natural
structure. The borders between the segments have vertices (not displayed
currently) that let you reshape those regions, for instance, to create
knuckles.
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