2009

Table Of Contents
2 Select Surfaces > Loft.
This creates the salt shakers body.
3 Name the surface shakerBody.
4 Press 5 to display the view with smooth shading.
NOTE Many of the surface creation tools also have the option of creating
polygon or subdivision surface versions of a surface with the same input
curves. You do this by setting the appropriate Output Geometry option for
that particular surface tool.
Modifying a primitive object
To create a simple cap for the salt shaker, youll create a sphere, alter its shape,
and position it above the body.
To create and modify a sphere for the salt shakers cap
1 Select Create > NURBS Primitives > Sphere > . In the options window,
select Edit > Reset Settings, and click the Create button. Maya puts the
sphere at the origin, its display currently obstructed by the salt shaker
body.
2 Name the sphere Cap.
3 Move the cap to the top of the body.
162 | Chapter 4 NURBS Modeling