2009

Table Of Contents
Another method for creating NURBS surfaces is to loft a series of curves that
define the cross section of your desired surface form. Lofting a surface works
like stretching a skin over each of the cross sections to create the final surface.
In this lesson, you learn additional NURBS surfacing techniques by using the
Loft tool to create the body of a salt shaker. You will also create the cap for
the salt shaker by modifying the shape of a primitive sphere.
In this lesson you learn how to:
Modify the outline of a circle primitive by editing the position of its CVs.
Use the magnet snap feature.
Loft cross section curves to create a NURBS surface using the Loft tool.
Edit the form of an existing primitive object by moving its CVs.
Parent one object to another using the Outliner.
Creating profile curves for a surface
You begin the lesson by creating a pair of profile curves. You then create
several copies of these curves to form the skeletal contours of the salt shakers
surface.
To create profile curves for the salt shakers body
1 Make sure youve done the steps in
Preparing for the lessons on page 136.
2 Select Create > NURBS Primitives > Circle > . In the options window,
select Edit > Reset Settings, enter the following values, then click the
Apply button:
Radius: 4
Number of Sections: 24
The Radius sets the size of the circle in grid units. A value of 4 creates a
circle with enough size so that you can use the grid for convenient size
comparison.
The Number of Sections sets the number of CVs in the circle. By using
24 CVs, you can create a circle with the subtle contours required in this
lesson. Display the CVs of the circle to see the 24 CVs.
158 | Chapter 4 NURBS Modeling