2009

Table Of Contents
To build up a small area, position the stroke icon there and click the
mouse rather than drag. Tumble the view to examine your results after
each stroke or click.
If the strokes create a bumpy surface, turn on the Smooth operation and
click Flood once or twice to smooth all strokes on the surface. Because
Opacity is 0.2, the Smooth operation is subtle. Alternatively, you can
smooth a selected region by stroking just that area. Its common to smooth
a surface regularly while using pull and push strokes.
Because there are relatively few isoparms in the nose area, you can only
create a simple nose thats broad and rounded. If you want to create
sharper features, for instance, depressed nostrils or sharp ridges, youll
need to insert isoparms in the nose region. Sculpting a mouth on page
153 describes how to insert isoparms.
Sculpting eye sockets
Eye sockets provide an inset and backdrop for eyes.
To sculpt eye sockets for the character
1 Select the Push operation.
2 Leave other settings the same as for the nose.
3 To make a pair of identical eye sockets, display the Stroke settings in the
Tool Settings window and turn on Reflection.
4 Set the Reflection Axis to X and then position the sculpt icon on Egghead.
A pair of identical Push icons appears on Egghead.
5 Adjust the positioning as desired for the eye sockets. Click the mouse
many times in the desired location.
Sculpting eye sockets | 151