2009

Table Of Contents
As you near the completion of a model, these construction history nodes are
not required. If your production work entails having another person texture
or animate the model, youll want to delete these history nodes from the
objects in your scene altogether so another user doesnt accidentally change
your work.
Deleting the construction history is usually done only when a model is
completed to a particular milestone stage and the next major phase of
production with it needs to occur. For example, skinning, animating, texturing,
and so on.
To delete the construction history on the helmet mesh
1 Right-click the mesh and change the selection mode to Object, and select
the helmet mesh.
2 Display the Channel Box if it isnt already, and notice the list of history
nodes that appear in the Inputs section.
3 Select Edit > Delete by Type > History.
The construction history is deleted on the helmet mesh. Notice the list
of items under Inputs has only one item remainingthe polySurfaceShape
node.
4 Save your work before proceeding to the next section.
Deleting construction history | 121