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Ideally, all faces should be four-sided to match the other faces on the helmet
mesh. In the next section, you'll split the n-gon vertically and horizontally
into several smaller four-sided polygons using the Split Polygon Tool.
Splitting polygon faces
Earlier in the lesson you split the helmet mesh by inserting edge loops across
the mesh. You can split localized areas of a mesh using the Split Polygon Tool.
When using the tool you draw a line across the faces to indicate the location
for the split. You'll begin by vertically splitting the face shield.
To split the face shield vertically
1 Select Edit Mesh > Split Polygon Tool >
.
The Split Polygon Tool settings editor appears.
2 Set the following options:
Split only from edges: On
Use snapping points along the edge: On
Snapping tolerance: 100
These settings let you begin and end your split at a location that
corresponds exactly with an edge and lets you snap to the midpoint and
ends of the edge you select. (The number of points setting of 1 ensures
this). These settings will help to ensure that the faces you split align
exactly and that the four-sided topology of the mesh is maintained.
110 | Chapter 3 Polygonal Modeling